10 papers from arXiv
Real-time EEG classification on edge devices is bottlenecked by the floating-point arithmetic of conventional neural networks. We investigated Differentiable Logic Gate Networks (Diff-Logic) as a hardware-native alternative that compiles models into pure Boolean circuits executable via bitwise CPU operations. Through rigorous iso-parameter experiments across four EEG datasets spanning two classifi...
Accurately solving partial differential equations (PDEs) on arbitrary geometries and a variety of meshes is an important task in science and engineering applications. In this paper, we propose Adaptive Mamba Neural Operators (AMO), which integrates reproducing kernels for state-space models (SSMs) rather than the kernel integral formulation of SSMs. This is achieved by constructing Takenaka-Malmqu...
3D Gaussian Splatting (3DGS) employs Gaussian primitives for explicit scene representation, facilitating real-time, high-fidelity reconstruction and novel view synthesis of complex scenes. However, the explicit modeling inherent in 3DGS introduces a gradient bias during optimization, rendering its non-convex optimization process highly susceptible to convergence toward local suboptimal solutions. ...
Human visual similarity judgments are context-dependent. For example, two images may be similar in shape but distinct in color. Existing perceptual similarity metrics, however, collapse these nuances into a single scalar value, offering no mechanism to condition on specific aspects. To bridge this gap, we introduce a large-scale dataset of human similarity judgments over image triplets, where each...
In line with the prevailing direction of vision research, we explore the integration of both generation and editing capabilities for video and image modalities within a single model. Current approaches to collecting video editing data typically depend on labour-intensive, time-consuming curated procedures--involving object mask annotation, the use of error-introducing pair synthesis via I2V model ...
On-device model adaptation is essential to enable lifelong personalization on resource-constrained hardware, but compute, power, and memory limitations of such devices make end-to-end backpropagation impractical for modern deep neural networks. This work proposes a heterogeneous adaptation pipeline that repurposes a commercial edge AI inference accelerator, Hailo-8L, for frozen-backbone feature ex...
Can large language models with substantially different parameter spaces be merged by direct weighted averaging, without training or semantic alignment? Existing heterogeneous fusion methods typically introduce distillation, adapters, learned latent spaces, routing, or feature alignment, leaving open whether a simpler recipe can work for genuinely different billion-parameter checkpoints. We revisit...
Deep learning models excel in visual recognition but suffer severe performance drops when training labels are corrupted by noise. Under label noise prior work cannot learn accurate similarities and thus misguide the learning process. In this paper, we uncover a complementary and novel phenomenon, Dissimilarity Invariance, whereby semantic dissimilarity between unrelated samples remains stable desp...
Recent breakthroughs in 3D Gaussian Splatting (3DGS) have advanced neural rendering with high fidelity and speed. However, its performance degrades significantly in large-scale scenes due to the computational burden of tile-based rasterization. Existing optimization efforts either require costly scene re-training or focus on narrow aspects of the pipeline, overlooking critical inefficiencies in re...
Class-agnostic 3D instance segmentation is critical for robotic systems operating in unknown environments, enabling perception of previously unseen objects for reliable manipulation and navigation. Existing approaches typically project per-frame 2D instance masks into 3D and merge them, which often breaks object identities across time and yields fragmented 3D instances. We introduce Cross-Dimensio...