2026-07-09

10 papers from arXiv

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Face-trace: Open-Set Attribution and Progressive Discovery of Synthetic Face Generators

Alessia Infantino, Claudio Schiavella, Irene Amerini

Recent advances in generative Artificial Intelligence have made synthetic face images increasingly realistic, creating new challenges for multimedia forensics. Source attribution methods should not only identify the generator of an image when the source is known, but also handle samples produced by previously unseen models. However, most existing approaches address synthetic face attribution in a ...

cs.CVPR

HIVE: Understanding Post-Hallucination Reasoning in Vision Language Models

Feng He, Zhenting Wang, Qifan Wang, Qiang Guan, Dongfang Liu et al.

Hallucinations in vision language models (VLMs) are commonly treated as semantic errors, yet they often arise from partial or ambiguous visual evidence. Prior work mainly focuses on detecting or suppressing hallucinations at generation time, leaving the subsequent reasoning stage largely unexplored. In this work, we study Post Hallucination Reasoning (PHR), the stage in which hallucinated semantic...

cs.CVcs.AIECCV

Two-Stage Multi-Modal Fusion with Adaptive Alignment for Action Quality Assessment

Kanglei Zhou, Ruizhi Cai, Xinning Wang, Yijian Zheng, Liyuan Wang et al.

Action Quality Assessment (AQA) aims to evaluate how well a person performs a movement, which is essential in applications such as sports scoring, skill assessment, and healthcare. However, unimodal approaches often struggle to capture subtle cues of movement quality in real-world settings. Although multi-modal inputs provide complementary information, existing methods still face two major challen...

cs.CVIJCV

Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report

Xufeng Zhao, Fuzhi Yang, Jianhui Chen, Li Gao, Zhang Meng et al.

In embodied intelligence systems, the motion controller serves as the critical bridge between semantic reasoning and physical execution. Humanoid control has progressed rapidly through large-scale human motion-capture data and motion-tracking paradigm. However, producing quadruped robots motion corpora with scalability and physical feasibility faces more fundamental obstacles: animal motion data i...

cs.ROcs.AIcs.HCPR

Multimodal Voice Activity Projection for Turn-Taking in Social Robots with Voice-Activity-Related Pretrained Encoders

Antonio Cano, Guillermo Pérez, Luis Merino, Randy Gomez

Turn-taking prediction is a key requirement for social robots involved in human-human interaction, particularly in mediator settings, where the robot must anticipate conversational dynamics rather than merely react to pauses. This work presents a Multimodal Voice Activity Projection (MM-VAP) framework that extends the original audio-only VAP formulation to synchronized audio-visual inputs while pr...

cs.ROcs.AIcs.CLPR

Why Fake ? Unveiling the Semantic Vocabulary of Deepfake Detectors

Vazgken Vanian, Alexandros Doumanoglou, Dimitris Zarpalas

Deepfake (DF) technology poses a significant threat to information integrity, driving the need for robust detection methods. Most DF detectors only consider predicting a binary label for whether the input is real or fake, lacking the justification required for real-world applications like legal proceedings. Explainable DF Detection has emerged to address this limitation, but existing techniques fr...

cs.CVCVPR

Does AI Understand Imaging? A Systematic Benchmark of Agentic AI for Computational Imaging Tasks

Ethan Chung, Chuanjun Zheng, Jasper Tan, Jingxi Li, Haopeng Zhang et al.

Vision-language models (VLMs) and agentic AI have shown strong performance on semantic visual tasks, but it remains unclear whether they can handle the physics and inverse problems that underlie computational imaging. We present ImagingBench, a benchmark of 20 computational imaging tasks spanning five categories: ray and wave optics, image signal processing, inverse reconstruction, computational s...

cs.AIPR

EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning

Youtan Yin, Yanning Zhou, Jiacheng Wei, Xiaofeng Yang, Jun Zhang et al.

Local editing of 3D objects remains a long-standing challenge. When interacting with 3D content, humans naturally tend to specify a coarse region of interest for modification rather than defining precise editing boundaries. However, previous methods rely on fully edited 2D images, precise 3D masks, or redundant pipelines, which present a gap. To bridge this gap, we propose EditVerse3D, a novel 3D ...

cs.CVECCV

PUF: Plug-and-Play Uncertainty-Aware Fusion for Online 3D Scene Graph Generation

Yi Yang, Myrna Castillo, Bodo Rosenhahn, Michael Ying Yang

Online 3D scene graph generation builds a persistent, structured representation of a scene by incrementally fusing 2D observations into a global 3D graph. Existing online methods treat this fusion as a fully deterministic pipeline, where we identify three sources of uncertainty that are overlooked: observation, 2D model, and 3D representation. We propose PUF: a Plug-and-play, Uncertainty-aware, an...

cs.CVECCV

ColorFM: An Optimization-to-Learning Framework for Color Transfer via Flow Matching

Yuhang He, Kai Zhang, Xiaoming Li, Du Chen, Jian Yang

Color transfer aims to align the color distribution of a source image with that of a reference image while preserving structural and semantic consistency. However, existing methods often suffer from inaccurate global mapping, semantic misalignment, and visual artifacts. To address these issues, we propose ColorFM, an optimization-to-learning framework. ColorFM connects online optimization to offli...

cs.CVECCV